Vad lär man sig när man lär sig att programmera i skolan, och hur kan programmering integreras i ämnesundervisningen efter att det har blivit ett nytt inslag i grundskolans läroplan 2017?

När 2017-2020

Programmet fokuserade på att utveckla didaktiska arbetssätt, uppgifter och innehåll för undervisning i programmering. Syftet var att synliggöra och bepröva lärares kunskap i praktiken och samtidigt vidareutveckla den didaktiska praktiknära forskningen och den vetenskapliga kunskapen kring programmering inom skolans ämnen.

Medverkande skolhuvudmän: Stockholms stad, Tyresö kommun, Åstorps kommun, Simrishamns kommun, Freinetskolan Hugin.

Sammanställning

Zhang, L & Nouri, J. (2019). systematic review of learning computational thinking through Scratch in K-9. Computers & Education. Vol 141.
Sjöberg, C., Risberg, T., Nouri, J., Norén, E., & Zhang, L. (2020) Programming as a tool for across-subjects learning in primary school. RUDN Journal of Informatization in Education, 17(3), 179-189.
Sjöberg, C., Nouri, J., Sjöberg, R., Norén, E., & Zhang L. (2018). Teaching and learning mathematics in primary school through scratch. EDULEARN18 Proceedings, s. 5625-5632.
Chibas, Å., Nouri, J., Norén, E., Zhang, L., & Sjöberg, C. (2018). Didactical strategies and challenges when teaching programming in pre-school. EDULEARN18 Proceedings, s. 3345-3350.
Nouri, J., Norén, E., & Skog, K. (2018). Didactical strategies employed by teachers when teaching programming in K-9 education. INTED2018: Proceedings, s. 7983-7989.
Ahmed, G., Nouri, J., Zhang, L. & Norén, E. (2020). Didactic methods of integrating programming in mathematics in primary school: findings from a Swedish national project. In Proceedings of SIGCSE’ 20: 51th ACM Technical Symposium on Computer Science Education March 11-14, 2020 Portland, OR, USA. ACM, New York, NY, USA, 7 pages.
Zhang, L., Nouri, J., and Rolandsson, L. (2020). Progression of Computational Thinking skills in Swedish compulsory schools with block-based programming. In Proceedings of Twenty-second Australasian Computing Education Conference (ACE’2020). ACM, Melbourne, Australia, 10 pages
Ahmed, G., Nouri, J., Norén, E. & Zhang, L. (2019). Students perceptions of programming in primary schoo WiPSCE 2019, ACM, Glasgow.
Sjöberg, T. Risberg, J. Nouri, E. Norén, L. Zhang. (2019). A lesson study on programming as an instrument to learn mathematics and social science in primary school. 13th annual International Technology, Education and Development Conference.
Nouri, J. & Mozelius, P. (2018). A framework for evaluating and orchestrating game-based learning for development of computational thinking. In International Conference on Education and New Learning Technologies
Mozelius, P. & Nouri, J. (2018). Factors to consider when using learning games for learning programming in K-9 education. 12th European Conference on Games Based Learning.
Nouri, J., Norén, E., & Skog, K. (2018). Learning programming by playing and coding games in K-9. The 12th annual International Technology, Education and Development Conference, Valencia, Spain. 5 – 7 april.
Zhang, L., Nouri, J. & Norén, E. (2018). Reviewing teaching approaches for programming through Scratch in compulsory education. International Conference on Technology In Education 2018

Vill du veta mer?

För mer information, kontakta Anette Jahnke, 0730-695 695

Anette Jahnke